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Posts Tagged ‘Doomsday’

Tag: Doomsday

Posts relating to the web game Escape from Doomsday
http://www.philtopia.com/?page_id=22

It’s all about bugfixes! Fixes: Admin flag now works correctly on appropriate users through sessions Incoming messages now work correctly on sessions Attack delay now works properly with sessions Fixed critical issue with retaliation where the defender would be forced to 5% surrender max (instead of the correct 50%) and still lose their full surrenders […]

Tag: Doomsday

Posts relating to the web game Escape from Doomsday
http://www.philtopia.com/?page_id=22

Doomsday season is once again upon us. The last 3 year in a row this time of the year has been the most active for DDAY (mainly because that’s when I actually change it) and this year is no different! Big changes occurred this time around, probably some of the biggest changes since 2007 when […]

Tag: Doomsday

Posts relating to the web game Escape from Doomsday
http://www.philtopia.com/?page_id=22

A new round of Doomsday has begun with the launch of new version 1.3 Changes: Static accounts: your account remains after death and between rounds New time based game: An asteroid will hit the Earth at a specified date regardless if someone has won or not which will increase pressure on the players to advance […]

Tag: Doomsday

Posts relating to the web game Escape from Doomsday
http://www.philtopia.com/?page_id=22

In unprecedented glory, a large meteor strikes the Earth, incinerating all life and blanketing the planet in infernal darkness. In unprecedented glory, a large meteor strikes the Earth, incinerating all life and blanketing the planet in infernal darkness… The winner of the last game of Doomsday was……… Me! Which never happens to be honest. Out of […]

Tag: Doomsday

Posts relating to the web game Escape from Doomsday
http://www.philtopia.com/?page_id=22

I’d like to welcome back Atonx to the Doomsday crowd and congratulate them on winning this round of Escape from Doomsday. Atonx won in 178 housekeepings. In other Doomsday news development has resumed. Last game exposed some areas for tweaking mainly in the Airstrike department so I have spent the last few days working on […]