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Posts Tagged ‘Doomsday’

Tag: Doomsday

Posts relating to the web game Escape from Doomsday
http://www.philtopia.com/?page_id=22

So it’s been 2 years 2 months since the last Doomsday update but alas it is finally here! What inspired me to start working on it again was a 3 month burst of games between myself Aeolous and Ganborro. Here is the Changelog: New in 1.5.0: Gameplay: Raid functionality – The raid is a MUD […]

Tag: Doomsday

Posts relating to the web game Escape from Doomsday
http://www.philtopia.com/?page_id=22

It’s been a while since a good round of Doomsday occurred but it’s back and the war is heating up! 15:47 < CrazySpence> someone better reign in that ganborro or we’ll all be destroyed! 15:57 < Doomsday> In a ground force attack, Dictator Ganborro of Anatoray has declared war on Dictator CrazySpence of Philtopia. 15:57 […]

Tag: Doomsday

Posts relating to the web game Escape from Doomsday
http://www.philtopia.com/?page_id=22

It seems I only work on this thing in the summer doesn’t it? Anyways, the last DDAY overhaul brought forth the longest continuous run of Doomsday ever, from August until New years the game was always populated. I’d like to see if we can break that record so I am going to try and address […]

Tag: Doomsday

Posts relating to the web game Escape from Doomsday
http://www.philtopia.com/?page_id=22

Doomsday is continuing on with its longest run of player activity EVER with a brand new round and update! Bug fixes: Fixed error with non formation attacking that could cause a division by 0 error Adjusted Asteroid will impact i X days message by 1 day to account for 0 days issue Fixed a newplayer […]

Tag: Doomsday

Posts relating to the web game Escape from Doomsday
http://www.philtopia.com/?page_id=22

A new round and new version of Doomsday has started! Congrats to FiReMaGe who after dying mid game came back in another 110HK to win the game! Gameplay Changes: Formation command: Players can now set the order of which units attack in battle, this should increase the value of manufactured units late in the game […]