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Posts Tagged ‘Mission’

Tag: Mission

OpenParsec development continues on and we are heading towards our first public binary release in March to line up with the 10 year anniversary of it going open source in the first place! What’s changed Moved from SF to github!   All weapons and powers up now function. Newest editions being Photon cannon, EMP and upgrades, […]

Tag: Mission

After many many many long months I have finally assembled my Capital ship and launched her just a few days shy of my 10th Anniversary in the game. Meet the TCS Victory: I hate manufacturing or crafting or whatever you want to call it to be honest, too much of a grind I believe in […]

Tag: Mission

Doomsday 1.2.6 has been out for almost a year now and after about 5 or 6 rounds last year it has somewhat stalled (usually does) and I disabled winning after Frenzi played and won by himself 10 times after it stalled so it is time to plan out the future and get another set of […]

Tag: Mission

Of Mobile Facebook. It has now been a week since mobile Facebook broke comments on Notes and there seems to be no fix in sight. I check every day and every day I see December 31st 1969 and blank spaces where comments once were. Today standard Facebook imported my blog post below but I noticed […]

Tag: Mission

So just to keep everyone posted on what I am working on I have been learning how to make a WordPress plugin out of my Facebook Notes comments extractor and yesterday it successfully pulled in its first comments from Facebook and added them to my database. I was quite excited. However, I noticed a couple […]