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Posts Tagged ‘wee’

Tag: wee

Been quiet on this one for a while… OpenParsec development hasn’t entirely been quiet the last 2 years there have been a few bursts here and there making strides towards another release. After this release all objects that were in the LAN demo are present in the internet game so what does this mean? TELEPORTERS […]

Tag: wee

On the weekend I was at the St Jacobs market and there was a retro gaming booth with all sorts of goodies. He had some NES carts and some SNES, N64 and gameboy. I didn’t find anything I really wanted in the cart bin as I do have most of the games I want already […]

Tag: wee

So the other day Susan and I were moving some old boxes we hadn’t seen in awhile and I came across my old Nintendo collection. Of course this inspired me to have to try and set it up and see if it still worked! I still had an RCA cable attached to the NES but no […]

Tag: wee

After 10 years since the open source release we are proud to have finally released the first public version of Parsec in over 10 years! Now the graphics may be dated on this game but believe me it is incredibly fun. This is the Quake in space that we were supposed to get a decade […]

Tag: wee

After many many many long months I have finally assembled my Capital ship and launched her just a few days shy of my 10th Anniversary in the game. Meet the TCS Victory: I hate manufacturing or crafting or whatever you want to call it to be honest, too much of a grind I believe in […]